Devlog #3: Our game mechanics sneak peek
Mafia Killer » Devlog
We decided to release some sneak peek of the Mafia Killer's game mechanics, so here it is!
- The player must kill all the enemies on the current level for continuing to the next level
- Enemies that are killed by a player will drop some experience point
- If the main character has enough experience point for the next character level, the main character's stats will be randomly upgraded
- Randomly generated enemies
- Health point
- The first weapon is a throwable knife which has very low damage output
- The main character can pick up the dead enemy's weapon
- Experience point
- Level point
- Score point will be given every enemy are killed by the player
- If the main character died, it will be respawned with the current weapon, level and experience point
Get Mafia Killer
Mafia Killer
This game is 2D Platformer about Revenge on mafia
Status | In development |
Author | mazkaaa |
Genre | Platformer |
More posts
- Devlog #12: Game Design DocumentJan 15, 2019
- Devlog #11: New Enemy And BossJan 15, 2019
- Devlog #10: New Year, New UpdatesJan 15, 2019
- Devlog #9: Known BugsJan 15, 2019
- Devlog #8: New UpdatesDec 16, 2018
- Devlog #7: Our game prototypeNov 11, 2018
- Devlog #6: Our new main characterNov 11, 2018
- Devlog #5: Level designNov 10, 2018
- Devlog #4: Our gameplayNov 02, 2018
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