Devlog #3: Our game mechanics sneak peek
Mafia Killer » Devlog
We decided to release some sneak peek of the Mafia Killer's game mechanics, so here it is!
- The player must kill all the enemies on the current level for continuing to the next level
- Enemies that are killed by a player will drop some experience point
- If the main character has enough experience point for the next character level, the main character's stats will be randomly upgraded
- Randomly generated enemies
- Health point
- The first weapon is a throwable knife which has very low damage output
- The main character can pick up the dead enemy's weapon
- Experience point
- Level point
- Score point will be given every enemy are killed by the player
- If the main character died, it will be respawned with the current weapon, level and experience point
Get Mafia Killer
Mafia Killer
This game is 2D Platformer about Revenge on mafia
| Status | In development |
| Author | mazkaaa |
| Genre | Platformer |
More posts
- Devlog #12: Game Design DocumentJan 15, 2019
- Devlog #11: New Enemy And BossJan 15, 2019
- Devlog #10: New Year, New UpdatesJan 15, 2019
- Devlog #9: Known BugsJan 15, 2019
- Devlog #8: New UpdatesDec 16, 2018
- Devlog #7: Our game prototypeNov 11, 2018
- Devlog #6: Our new main characterNov 11, 2018
- Devlog #5: Level designNov 10, 2018
- Devlog #4: Our gameplayNov 02, 2018
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